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*Day one* cooma hit but not hard. only a few hundred turn and the rest stay in their houses as ordered by police.
*Day four* major looting starts as only half cooma's population is left alive (we leave then)
*Day five* having rounded everyone up in a group with supplies and a few weapons and such we leave for harry's farm.
*Day six* chain of command established, people given jobs and all wounded are left in the house while everyone else sleeps in the sheep shed.
*Day seven* Parties sent to aquire all sorts of missing needs such as medicine and guns. partly done in cooma as well.
.......................................................................................................................
*Day 20* after major unrest and a few people falling victim to the virus the group decides that they need to move away and into the center of australia, find a farm with enough water to sustain them and to grow food but far enough inland to be able to wait out the apocolypse without worrying about walkers due to their bodies drying out.*should notice this after they see corpses that cant move due to malnutrition*
*Day 22* everyone ready and packed. with at least one shooter in each vehicle
From then on improvise and any other ideas for plot.
How do we get out to Harry's farm?
What do we do about our family members? I don't like the idea of killing my family, and if I did, i'd probably sink into an uber deep depression.
But, If we can't have family members with us for the time being, I'd atleast like for my dad to be away at work with him possibly surviving allowing for some sub-plot there. :D
Could come in handy if we're heading to the big red centre ;)
Just a summary of my total injuries.
Severe bites to the shoulders, upper and lower arms, torso and upper legs. Also a three fingered gash across my face where the Zombie Clawed me.
None of the injuries hit any major arteries or blood streams, the gash missed my eye and the majority of damage sustained from that was on the cheek. None of the bites were like tear the flesh out bites (I haven't thought of a reason why) just sink the teeth in.
So yeah, I'm going to be out of action physically for awhile, then after that emotionally abit longer, but after that a certain degree of suicidal badassness shall ensue.
Well, My character.
Suffers immense physical and emotional trauma at the beginning of the story. As such, even as he heals physically he fails to do so mentally and emotionally, he becomes reckless, not caring for his own safety and not fully comprehending the damage that his actions cause upon the rest of the group. Throughout the story I plan to have him do numerous stupid stuff, such as stealing a car from the group and heading into the city/populated areas. Taking on any number of the Zombies that he crosses paths with. This will eventually lead to the group becoming involved and endangered, and eventually, I would like my character to die off... Preferably in a Matyr sort of way, after an epiphany i.e Destroying a bridge or building killing the zombies in pursuit but saving the group as a whole (If you guys want we could even work some mysterious survival as a twist, but thats unlikely).
I plan to have my re-amergance as a character with an engagement with a Zombie.. Say we're at our camp in central Australia, A small group of Zombies catches the group by surprise and just as the fatal blow is about to be dealt, my character intervenes, killing off a Zombie, allowing the others to group together, and dispatch the others.
they will shamble about aimlessley until they have a target ie. you. once they have a target they will continue after a slow pause at a slow run.
after about a month they become so lifeless that they begin to slow down (sitting still until something is close) after about a month and a half they simply stop if they have eaten nothing. after a month if they eat hey regain energy after about three or four hours.
their bodies do not "rot" as we would call it. they rather just become mummified type thing and just dry out without decaying.
after a week or so of no food they become ravenous and will seek food with a lot of energy.
will think of more later.
guidelines (so we dont muck anything up)
it is summer and therfore holidays but near the end so homework is an option ;P. some people will be on holidays. i shall be the leader untill harry's from there we will take a vote. (not guidelines but feel i should clearly state this)
no-one is killed off without consulting everyone else.
if you have an idea for the story or timeline post it here (kinda obvious)
harry post a character bio
also if we need it (which we will) here is a general outline of peoples roles in the group
lewis - lookout
pete - lookout
pedwards - lookout/supply getter
sam - weapons expert
jess - medic/driver
trotsky - ...
me - trap designer/advance scout/driver
harry - trap maintainer/lookout
jayy - hunter/lookout/driver
bid - avenger (andrea type character)
flic -
xiao yan -
tyler - protector/driver
needs more but this is a rough outline and hopefully shall fix it up soon
Well both Pete Turner and I have advanced first aid training. And Xiao wants to get into medicine.. Maybe Pete and Xiao could handle the medical side of things and I could just be a sorta on the field touch and go sorta hting
name:
appearance:(like what you wear and height and stuff)
personality:(bubbly, angry, annoying or what)
for example like the authour guidance in this story
http://www.protagonize.com/story/mortuus-somnia
Appearance: Mid Height, usually wear Jeans, T-Shirt and a Jacket. Blonde Hair.
Personality: Self Destructive and Reckless, Regarded as annoying a stupid and many characters reference the "Old Jayden" When he was responsible and kind.
? :D
Name: John Alan Carey
age: 16
Build: tall and chubby, built like a tank
Appearance: jeans, tshirt, jumper. longish brown hair. white skin.
Personality: usually happy and able to laugh but becomes more isolated and bloodthirsty through the story. ussualy reckless but seems to get away with almost anything from others.